Saturday, 22 September 2012

Shade



A painting for the cover of the autumn issue of The Colored Lens (available on Amazon now).

The image's progress, for anyone who's interested:



I started by trying to make an interesting-looking background. The ghostly figure emerged soon afterwards, and from then onwards it was just a matter of refining. Step #7 was in Painter, which I use for its interesting textures, all the rest in Photoshop.

And here it is with the lettering on the actual cover:


Tuesday, 18 September 2012

Sisters


An illustration for Jude-Marie Green’s short story Sisters, published in the summer issue of The Colored Lens (also available on Amazon).

Keep an eye out for The Colored Lens’ autumn issue: I’ve made art for the cover. :)

Original sketch: on wysp.ws

Saturday, 8 September 2012

Forest Road

Remember this piece (image #3) from nearly a year back? It was almost done then, but for some reason I had left it unfinished. Today I was thinking about a friend's story-in-the-works, and what I've read of it so far from it has created some pretty intense synaesthesia: the taste of wet ground and leaves in the air, somewhat musty, fragrant with things alive and dead. It reminded me of this scene, so I went back to it for those few final touches.



Meanwhile, I'm working on these. I think there's some promise there!



Friday, 31 August 2012

Zeitgeist: Cauldron-Born

 Two more illustrations for Zeitgeist #5, Cauldron Born.

A toast to peace 

'King Aodhan and "Minister of Outsiders" Lya Jierre -- warily raise wine glasses to each other.'
These were existing characters - the king's appearance is loosely based on the actor Clark Peters, and Lya is based on Carrie Fisher. 


Colossus Under Construction

A 300-ft. tall metal construct is being built in an underground shaft. The idea was to make it look more human/statue-like than robot, and to show its scale. If you can see some inspiration from Prometheus' poster - it's because it's definitely there. :)

Monday, 2 July 2012

Stephanie


A portrait of Stephanie Gutowski. I had an eye on that photo of hers for a while. :)

Fun fact: Some time back I had dreamt that I had painted her and was very pleased with the result; woke up to find out I hadn’t, much to my disgruntlement. I consider this amended now, though as usually, in my dreams my work is infinitely better! :}

Photoshop, a couple of hours on and off. Reference courtesy of Steph.

Wednesday, 2 May 2012

On the Hill of Roses

Click for larger image

Dust jacket cover I made for On the Hill of Roses, a short story collection by Stefan Grabinski (translated from Polish by Miroslaw Lipinski), to be published by Hieroglyphic Press this summer.

I had a helpful and poetic description from the publisher: '[...] a landscape at dusk, a rose garden with the bloody reds of the bushes merging with the dying sunset shades. The ground might be a dark, almost black green with hint of the sinister in the deepening shadows.' They specifically wanted something in the style and mood of Eventide, loose and impressionistic. So I set out to put my new watercolour skills into preliminary sketches.




Well, 'watercolour skills' might be a bit overrated. But these colour blobs were just what I needed, so I scanned them in and threw more values in PS.



Then I took the two and merged them into a larger, wider piece. I threw in more golden tones because I felt the pinks and lilacs were too subdued, and because the title story is a psychological horror piece taking place in midsummer, so I wanted a small taste of it to seep into this image.


Not forgetting that the right side of the image would be the front cover, I flipped it soon after, so that the focus would be on the right and that it would still work as a whole.


I also added some guidelines to keep my composition together and flowing, and was switching them on and off right until the end.


From then on it was just a matter of rendering. This is frequently the part I have most difficulty with. I tend to overwork my images and they lose the freshness and dynamic their earlier versions have. A lot of the time, I'm just going back and forth between different saves of an image. I was more careful with what details I added and where with this one, so maybe that's why it proved to be a more straightforward process than usual.

It also turned out to be a true digital/watercolour hybrid: in order to preserve the watercolour textures, I kept laying down shapes in watercolour, then scanning them and adding them to my main image:



(All this from my 'upgraded' workspace, no less)

Tuesday, 1 May 2012

Sketches March & April

After what I now realised to be a rather long hiatus, prepare to be swamped with recent work! For now, just some sketches. I have fallen behind with both sketching and scanning (lately I am so tired in the mornings or after work that taking out pen and paper in the metro seems too daunting).

The overwhelming majority of these are from the time I spent at a hospital looking after a family member. Long hours with nothing much to do - good for drawing. When sleep deprivation kicked in, less so - but still. :)



Then I realised I had also scanned another batch from March - I just never got round to posting it.


Monday, 30 April 2012

Zeitgeist: Always On Time

Further interior illustrations I made for the Zeitgeist adventure path (see previous batch here). These are for the fourth chapter, Always On Time.

 Screaming Malice: Imagine a black oily swamp reared up
and towered over you like a giant with tendrils that end in screaming,
fanged mouths. When a group of bandits try to ambush and rob the train, they
provoke this monster to attack as a distraction.

Ashima-Shimtu: One of the train's stops is near a
cursed island, with a prison for a millennia-old demon
. 

Haunted island: At night the fogs or
rain roll in, and if anyone living is still on the island, all the dead who
drowned or crashed on the rocks around its shore shamble onto the island to
kill them. 

To be honest, I'm not quite as pleased with these three as I was with the ones for the previous adventure. I was under a lot of stress lately (work and family matters) and I think the work suffered from it. Some changes were needed, too. Ashima-Shimtu was initially a scene that included the demon, but it had to be cropped so that the focus would be on the character:


Likewise, the malice image was a problematic (though I'm partially fond of its rough look). The train in particular was a mess; for the revised version, I finally got round to learn how to use Google SketchUp. It saved my ass, and I'll be definitely coming back to it for future works.


Friday, 24 February 2012

Prophecy


A semi-quick piece: some 20' for the first rough sketch (see below), then a couple hours this evening.

Wednesday, 8 February 2012

Acrylic tinies


To my surprise, my old tubes of acrylic paint (bought in 2003!) are still alive. They are big plastic ones and could surely last for a few more paintings. I had a couple smaller metallic tubes, too, but those are bone-dry.

I tried them yesterday evening on these itty bitty (9x6cm) pieces of canvas. Fun times! I'm a lot more comfortable with acrylics' drying times as opposed to oils'. I still attacked the first two with a hair dryer, though.

I'm also realising that my scanner is not handling reds very well. I always have to colour-correct my scans, and it's always the reds that are most skewed.

Edit: here they are, sitting snugly on my desk shelf! :)


Saturday, 4 February 2012

Lethe


I had aimed to make this a very quick sketch, to force myself to put in only what was necessary and keep my forms simple - that took some 20', with relative success.

A little while later I gave in to temptation and spent another 20' adding a bit of texture, though. :)

Reference from Elandria.

Sunday, 15 January 2012

2012 meagre beginnings

I suppose something is better than nothing!


Two VERY quick pieces I did this morning. Aisling, from The Secret of Kells (a fantastic animated film, I highly recommend it. It's a visual treat), and the Arishok from Dragon Age 2. I've been running a fever, and it was hard to focus (coughing and blowing one's nose while at it doesn't help, either). So I painted semi-blindly, and on the whole both these came out very spontaneously in subject as well as execution. 

I came across this while rummaging in my 'Quick' folder. A few touches and I suppose that's it. Wild red-haired girl holding something that tries to look like a Kalashnikov - I can't draw weapons to save my life. :p

Finally, some figure practice from earlier this week. Reference from M. J. Ranum's stock account. The skinny girl was interesting (read: difficult) to draw. The one with the wide hips (which I made even wider) - simply delightful! ;)

Saturday, 24 December 2011

Hammeln

More watercolours tonight. My mother has come home for the holidays and set up her own workspace in the living room, which made me realise the light there is infinitely better than the one in my room. So I joined her and painted this:


Reference is from National Geographic.

Friday, 23 December 2011

Calton Hill

A small watercolour piece I made in mid-November as a birthday present for a friend. She likes green and greenery, which is something I learned to appreciate very much while painting this: green is so restful to work with! It's almost like eye-food, or something. :)


It was referenced from a photo I took in Edinburgh in 2009, at a very lovely spot on the north side of Calton Hill. The bright sunshine was a bit of a rarity...





I wish I could have made a contrast as stark as the one in the photo! But I was fearful of botching the picture. I should have been more bold; but then again I know I don't control the medium very well, and I would have botched it. :}

Tuesday, 6 December 2011

Zeitgeist illustrations

I got the green light to post the illustrations I was commissioned to do for Zeitgeist: The Gears of Revolution, a series of D&D adventures published by EN World. The adventure these are in will be out sometime in early January.

1. Dr. Xandria Meredith, Archeologist and Adventurer:

She is meant to be a redhead, cute but smart and with an explorer's physique.The background was to be 'bright and academic', so I happily slapped the National Library of Athens in it, slightly changed to fit the composition - though residents of Athens recognise it at once! :)

2. Path to Ruins:


The description called for a rainy grey swamp, with a ziggurat barely visible in the distance, and a path towards it outlined by scraps of golden-orange cloth tied to tree barks.

3. Marsh Mummy:


A mummified corpse, to be exact, hanging from a spear trap from the wall. I don't really understand how a corpse can possibly mummify in a damp environment (unless it's inside a peat bog), but oh, well. :) The glittering necklace was a key point.

Also, here are the early stages of the above. I normally work very haphazardly (as seen in the early swamp image), but I tried a more structured approach for the mummy, and I completely went out of my way with a detailed line art drawing (which is something I never do) for Xandria.




Wednesday, 16 November 2011

Medea


(right click and open link in new tab/window for full view - blogger scales down the image)

I won a copy of Painter 12 from Digital Artist's contest a few days ago, and finally got round to playing with it. :) I started this one in Photoshop, where I also laid in the final touches - but most of the work was done in Painter.

Reference used for the hand: kindly shared by batchix.

It may be worth mentioning I was specifically inspired by Pasolini's Medea. I found it a flawed, but otherwise very interesting film, both visually and conceptually. I also felt it offered a good insight into the character of Medea, as a person who had lost their way of understanding the world as they had known it.

I also liked Maria Callas' performance in it. Some say it was somewhat stilted, but in my view not so much, certainly not for an 1969 film as stylised as Pasolini's.

If you are curious, here are some links:

Medea (Wikipedia)
Medea (play by Euripides, 431 BC)
Pasolini's Medea on Youtube, in 10 parts

Also, the initial sketch: