Almost done... I think. Not too sure about the heavily textured background, though. It's supposed to be a highly stylized piece, but it looks kinda messy. The horse's legs need fixing, too; the hind ones are much thinner than the forelegs. I think in the next take I'll clean up the figure/horse VERY neat, with regular sharp outlines, and see how that will look against the busy background.
Tuesday, 28 September 2010
Monday, 27 September 2010
Friday, 24 September 2010
Spaceborn
A meant-to-be-quick sketch gone overboard! I aimed for a stronger style with this one, starker lines, less fuzziness. It's quite liberating.
And yes, that is my version of Commander Shepard of Mass Effect. It's one of my favourite games. :}
Mass Effect universe & characters © Bioware
References: from various in-game screenshots.
Close-up, 50%:
Tuesday, 21 September 2010
Saturday, 18 September 2010
Turian, in progress
I was itching for a dynamic piece, and to try out a new technique I'm trying to get comfortable with. It involves switching between low and high opacity brushes, and use of the lasso tool to achieve stark outlines. I suppose I'm a little jealous of the strong bold style common among guys in concept art circles. :p
So far, there's this:

A few random colour blobs have turned into a turian (Mass Effect universe). I think I'm fangirling. -_-
Lack of time makes for a peculiar kind of 'speed' painting: only a few minutes spent on it a time, but over a span of several days. I think I've lost the pacing needed already. :(
Closeup:

Will post a steps sequence once it's finished, along with any tips I've learned. :)
So far, there's this:
A few random colour blobs have turned into a turian (Mass Effect universe). I think I'm fangirling. -_-
Lack of time makes for a peculiar kind of 'speed' painting: only a few minutes spent on it a time, but over a span of several days. I think I've lost the pacing needed already. :(
Closeup:
Will post a steps sequence once it's finished, along with any tips I've learned. :)
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